The new MeshOp Stack Node visualizes the MeshOp order of operations stack within the node-based schematic view. Both node graphs and stack/tree views are great ways to represent item relationships.This makes interaction between multiple MeshOp stacks far more flexible and powerful. Now artists can choose a layer in a procedural stack to output instead of just the final result of the entire stack. The Merge Mesh MeshOp is an important part of the procedural modeling toolset that passes a mesh from one layer or stack to another.The new union all mode let’s artists and designers leverage a single mesh layer with overlapping mesh islands in boolean workflows. This significantly slows down the modeling process. In the past, artists had to add each individual mesh as a separate operation. Boolean modeling offers a very intuitive method of creating complex forms.
When combined with procedural tools like Curve Sweep or Extrude it helps produce precise meshes that can easily be altered at any point of the creation process. This provides a slick method to produce reliable, procedural bevels. MeshFusion can now leverage edge weights on open ended tube-like meshes to create strips. Edge weighting or creasing provides a fast and intuitive modeling workflow.
The Curve Winding Aligner automates this process, ensuring that artists get the result they want without having to troubleshoot a scene. However, if a curve is inside of another curve, the two curves need to have related directions to fill the shape properly.
MODO brings you the next generation of 3D modeling, animation, sculpting, effects and rendering in a powerful integrated package.